
There are numerous threads on the Haskell Café involving rewriting, refactoring, refining, and in general improving code (for some definition of improve). I am interested in seeing examples of how Haskell code can be rewritten to make it better. Some general examples are: - Eta-reduce - Make more pointfree - Introduce monadic operators or do-notation - e.g. for Maybe, lists, State - Eliminate monadic operators or do-notation - Generalize types - e.g. change map to fmap, (++) to mappend - Use instances of Functor, Applicative, Alternative, Category, Arrow, Monoid, Traversable, etc. - Use library functions from Data.List, Data.Map, Data.Set, etc. - Use some form of generic programming (e.g. SYB, Uniplate, EMGM, Alloy) - Use other libraries not included in the Platform My question is simple: *How do you rewrite your code to improve it?* You can answer this in any way you like, but I think the most useful answer is to show a reasonably small, concrete example of what your code looked like before and after. Also, please describe how you think the rewrite improves such code. - Is it better style? More useful? More efficient? - Are the types (before and after) the same? - Are the semantics the same? - How did you prove or test equivalence? (e.g. Can you use equational reasoning to confirm the rewrite is valid? Did you use QuickCheck?) Here is an example that I find myself doing occasionally. For all x, f: x >>= return . f --> fmap f x or f <$> x -- requires importing Control.Applicative I think the right-hand side (RHS) is more concise and simpler. The types here do change: the type constructor has a Monad constraint in the left-hand side and a Functor constraint in the RHS. Types that are Monad instances are generally also Functor instances, so this is often possible. I'm convinced the semantics are preserved, though I haven't proven it. What's an example of a rewrite that you've encountered? Thanks, Sean