16 Jul
2007
16 Jul
'07
6:18 a.m.
Hello ajb, Monday, July 16, 2007, 5:00:54 AM, you wrote:
But I don't think that means there is no role for Haskell in rendering. Examples of places I think Haskell could play a role are: the shader language, [...]
For the record, I've written 2.5 production shader compilers. The 0.5 was in Haskell. :-)
and why you stopped at 0.5? was it due to haskell limitations or something else? how haskell looks in this area compared to other languages (and what other languages you used)? -- Best regards, Bulat mailto:Bulat.Ziganshin@gmail.com