
I think I'm running into more or less the same issue discussed at http://bloggablea.wordpress.com/2007/04/24/haskell-records-considered-grungy... Just wondering if I missed anything, or if any of the ideas considering better records setter/getters have been implemented in the meantime. t. ************** -- Is there any way to do the following more concisely? -- Seems like a lot of boilerplate data GameState = GameState { guesses :: Int, userHighScores :: UserHighScores, answer :: Maybe Int } deriving Show -- State Helpers --------------------------------------- modGuesses f gSt = _set_guesses ( (f . guesses) gSt) gSt modUserHighScores f gSt = _set_userHighScores ( (f . userHighScores) gSt) gSt modAnswer f gSt = _set_answer ( (f . answer) gSt) gSt _set_guesses new gSt = gSt {guesses=new} _set_userHighScores new gSt = gSt { userHighScores=new } _set_answer new gSt = gSt { answer=new }