
I hereby publish my first library in Haskell. SVGFonts 0.1 It parses the pretty unknown SVG Font format to produce outlines of characters. The big advantage of this format is that it is XML, which means easy parsing and manipulating. Because I haven't found any svg-files on the Internet the typical way is to convert a more popular format (i.e. .ttf) into SVG Font via fontforge. This library may be useful if you want to have a direct access to specific algorithms which is of course harder when using a binding (i.e. Jeff Heards FTGL binding). The speed is improvable (see TO DO list) and since since this is my first library there might some errors which I am not aware of (please tell me). I also wonder why the library doesn't appear under graphics on hackage, although there is Category: Graphics in my cabal file. Depending on which library I like more, I will maybe integrate SVGFonts into LambdaCube or Fieldtrip Cheers, Tillmann