
Then it looks as if the easier implementation would be small Haskell
VM's for the various platforms with a byte code compiler.
I do not believe the JVM supports all the optimizations GHC can do.
Oh wait!
Can the LLVM be easily ported to do this?
On Sat, Jan 19, 2013 at 11:40 AM, Andrew Pennebaker
Might be easier to have the browser connect to a Haskell app.
Not all apps can be run as thin clients. 3D video games and other intensive programs aren't easily done as thin clients. Mobile Haskell would be very powerful, because concurrency and parallelism aren't something the C-family languages are supporting that well.
On Sat, Jan 19, 2013 at 10:42 AM, Andrew Pennebaker
wrote: There are currently very few options, especially free and open source options, when it comes to developing cross-platform mobile applications. It's basically web apps with JavaScript, or C++. If Haskell supported app development on Android, iOS, and Windows RT, that alone would bring in more developers.
Similarly, there are very few languages for mobile development that take advantage of multiple cores and multiple CPUs. Haskell's `parmap` is an amazing selling point. Can we please prioritize mobile support? I'd much rather write everything in ML than PhoneGap.
-- Cheers,
Andrew Pennebaker www.yellosoft.us
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-- Cheers,
Andrew Pennebaker www.yellosoft.us
-- -- Regards, KC