
I'm not sure.. can MSVC compiled libraries be intermixed with mingwin
libraries? I see Conal has advised installing mingwin as part of his
GLUT packaging.
-- Jeff
On Sat, Nov 22, 2008 at 7:06 PM, Greg Fitzgerald
$ cabal install OpenGL
HOpenGL installs easily with cabal-install, but most HOpenGL examples and tutorials also use GLUT, which is not so painless on Windows. Luckily Conal Elliot just recently posted detailed instructions of how to do it:
http://netsuperbrain.com/blog/posts/freeglut-windows-hopengl-hglut/
-Greg
On Sat, Nov 22, 2008 at 12:34 PM, Don Stewart
wrote: ninegua:
Hi everyone,
It's sad to see the OpenGL binding being dropped from GHC binary installers starting from 6.10. Though this issue has been brought up and discussed before, I'm sure a lot of people who based their work on OpenGL would share the same sympathy.
$ cabal install OpenGL
I'm not here to argue whether this decision by GHC dev team is right or wrong, but what's really causing the pain is that the OpenGL binding doesn't have its own binary installer for Windows, and compilation from source on this platform is non-trivial. I wouldn't recommend doing it for ordinary users.
So my question is, are we going to see a binary installer for OpenGL binding provided separately from either HOpenGL site, or Hackage? Or even the GHC installation page?
This would be a job for the Windows distribution team to sort out. Each other distro addresses the native packaging problem by developing packages, and what is needed for a similar team for Windows, to provide Windows packages.
-- Don _______________________________________________ Haskell-Cafe mailing list Haskell-Cafe@haskell.org http://www.haskell.org/mailman/listinfo/haskell-cafe
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