
On Thu, Oct 9, 2008 at 7:32 AM, Jim Snow
Ray tracing about a million spheres in a regular grid with reflections:
lattice = let n = 50 :: Flt in bih [sphere (vec x y z) 0.2 | x <- [(-n)..n], y <- [(-n)..n], z <- [(-n)..n]]
http://syn.cs.pdx.edu/~jsnow/glome/Glome.hs-lattice-1e6-720p.png I don't remember if I disabled shadows for that particular render.
There are some more screenshots on the Glome web page, but most of them were rendered in my Ocaml ray tracer and are low resolution:
http://syn.cs.pdx.edu/~jsnow/glome
I just now rendered a level 5 sphereflake (a standard benchmark scene from Eric Haine's standard procedural database):
Very nice indeed. You don't have any images in aspect 8x5 that don't include the window decorations? ;-) (Yes, I'm lazy!)
It took about a minute and a half to parse, sort, and render with about 98k spheres.
I'm afraid it'd take me considerably longer, since I have to first get all the software compiled and installed and then I'll have to read up on how to generate the graphics. I suspect the latter will take a long time since the closest I've ever come to rendering something is watching Elephants Dream. /M -- Magnus Therning (OpenPGP: 0xAB4DFBA4) magnus@therning.org Jabber: magnus@therning.org http://therning.org/magnus identi.ca|twitter: magthe