
I'm going to have to agree with David... even if you ignore the
multi-threaded projects, why couldn't the C programs just implement very
specific version of the third party library inside their code? Is there
anything stopping them?
On Wed, Sep 24, 2008 at 5:50 PM, Bulat Ziganshin
Hello david48,
Thursday, September 25, 2008, 1:38:55 AM, you wrote:
please show me example that you mean and i will show exact reasons why this Haskell code wasn't compared to the best C code
The shootout seems pretty popular, and there's still a lot of C programmers around, so I wonder why the C code on the shootout would be of poor quality.
1. speed of most shootout examples heavily depends on availability and quality of libraries bundled with the compiler. shootout authors doesn't allow to use 3rd-party libs nor rewrite this functionality from scratch. for example C lays down in multithreading tests because C compilers doesn't include green thread libs
2. unlike Don, C authors can't modify libs bundled to their compilers to reach out maximum speed on these benchmarks. for example, using of readInt instead of generic read allowed to make program tens times faster and even outperform a bit C version that uses standard library functions
-- Best regards, Bulat mailto:Bulat.Ziganshin@gmail.com
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