
Unless I am missing something, "The Haskell School of Expression" has an excellent
introduction to it.
Tommy
On May 31, 2013, at 20:41 , Christopher Howard
I want to learn FRP but am having trouble wading through all the theory about how FRP is implemented and how it /could/ be used for various applications. What is the simplest, easiest-to-learn module or system allowing you to quickly make something interesting (if not very impressive) in an FRP style? Say, a simple simulation of some physical phenomena outputting its state to the terminal; or an object moving on the screen; or some other toy application that I could create and play with.
-- frigidcode.com
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