
Thanks for reply. I appreciate your minute explanation. I understand what is the problem more clearly. I added a detailed information of my installing OpenAL/ALUT and so on, to bug report Ticket #1243.
Looking at the OpenAL and ALUT Haskell packages, I think that there are some cut-and-paste bugs from the OpenGL/GLUT packages (where the DLLs use __stdcall). I'll have a look at it, but in the meantime could you please add a detailed description to the corresponding ticket of how you installed the OpenAL/ALUT packages and which OpenAL/ALUT DLLs/libs you used, how you tried to convert them etc. (command lines, outputs, ...)? I'd just like to make sure that I'll reproduce exactly what you did.
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