
14 Jul
2007
14 Jul
'07
7:54 p.m.
andrewcoppin:
The "Haskell ray tracer" seems to be a pretty standard and widely-used example program. But has anybody ever seriously tried to make a "production-grade" implementation? (I.e., one that is user-friendly, efficient, and with lots of functionallity.)
All the ones I know of are here: http://haskell.org/haskellwiki/Applications_and_libraries/Graphics#Ray_traci... None are production grade, as you define it. -- Don