
As a side-note, it might be interesting to use the Vec package on Hackage,
since it seems to offer fast, unboxed linear algebra.
On Mon, Aug 17, 2009 at 2:01 PM, jean legrand
As I've been warned, two dependencies (Common.Utils and Common.Vector) are to be resolved in order to use this Tetris code. They're part of the elerea-examples package (from hackage) but their access is not public so a solution is to modify the cabal file during installation.
Another solution is to create a Common directory in the current directory, then decompress the source located in
http://hackage.haskell.org/package/elerea-examples
and copy the two files Vector.lhs and Utils.lhs in Common.
Hi Haskellers, Here is my first real program in Haskell.
http://hpaste.org:80/fastcgi/hpaste.fcgi/view?id=8211
In fact, I'm not fully responsible because it's just an adapted version of a Tetris Creighton Hogg had written for Reactive/GLUT. As the first version, it's a very simple game (no levels, no points ...) but it's playable !
The major problem is when the board is full, the program sadly stops for an empty list : indeed, I wasn't interested in that part and I prefered dealing with the signals.
As the frame is the same as the breakout frame, it is also possible to launch the game with
./Tetris --dump-dot | dot -Tsvg -o tetris.svg
in order to get an svg showing a graph of the signals. Any help is welcome to understand this graph !
Every comment is welcome (especially about the first 170 lines). Enjoy!
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