
Am Donnerstag 23 April 2009 14:15:16 schrieb Max Rabkin:
On Wed, Apr 22, 2009 at 10:38 AM, Daniel K.
wrote: Dijkstra's algorithm ... relies heavily on mutating arrays
Well, the imperative implementation does.
Not mutating the underlying arrays would probably result in poor performance.
Indeed. Non-mutable arrays are not very performant for mutations. Tree-like data structures Are Your Friend.
I've never compared the performance of an ST-based implementation with a set/map based algorithm, but I've often found the latter usably performant.
I have occasionally, and I can confirm that often set/map based algorithms give quite usable performance. But usually ST-based implementations are significantly faster. If the algorithm demands a lot of updates and performance is important, I recommend sacrificing the ease and elegance of coding with sets/maps for ST's uglier but faster code (but verify that set/map performance is unsatisfactory first).
--Max