
Conal Elliott wrote:
What happens when a System.IO.Handle falls out of scope without being explicitly hClosed? Is that a resource leak? Or will the RTS close the handle for me?
AFAIK, Handles have finalisers which close them, but I don't know if GHC triggers garbage collection when file descriptors run out. If not, you will have problems if you manage to run out of fds between GCs.
How about using bracket to introduce explicit close on end of scope?
I'm puzzled why explicit bracketing is seen as an acceptable solution. It seems to me that bracketing has the same drawbacks as explicit memory management, namely that it sometimes retains the resource (e.g., memory or file descriptor) longer than necessary (resource leak) and sometimes not long enough (potentially disastrous programmer error). Whether the resource is system RAM, file descriptors, video memory, fonts, brushes, bitmaps, graphics contexts, 3D polygon meshes, or whatever, I'd like GC to track the resource use and free unused resources correctly and efficiently.
File descriptors aren't simply a "resource" in the sense that memory
is. Closing a descriptor may have significance beyond the process
which closes it. If it refers to the write end of a pipe or socket,
closing it may cause the reader to receive EOF; if it refers to a
file, any locks will be released; and so on.
--
Glynn Clements