
On Mar 3, 10:50 pm, Donn Cave
Kind of a long shot, from what I can make out, but Timber might be interesting - Haskell-like programming language with a "reactive" model that supports time as a sort of event. http://www.timber-lang.org/
Certainly not much like what we're talking about, but I haven't picked up on the application domain of `behaviors' - for all I know that's just about working around the lack of support for time events.
Donn
Thanks, timber looks interesting and definitely worth looking at . Behaviors are used to represent values that change continuously with time. Even if the implementation is discrete (as all digital hardware), it may be more natural to treat things such as a temperature sensor, mouse position, and perhaps even video as functions of continuous time, values that vary continuously. So behaviors are not a workaround at all, in this sense.