Andrzej, I'd love to hear some of your thoughts on these things. I agree with you about brute-force not being the best approach in haskell (or maybe at all). I think we should switch to haskell-cafe, since that's where much of this discussion has gone, and that's more for extended discussions anyway. On 3/18/07, Andrzej Jaworski <himself@poczta.nom.pl> wrote:
Didactic it may be but brute force on search trees means in Haskell problem with garbage collection. So students may build a punch but loose a street fight.
Instead of using Haskell as a hammer I would rather explore what monadic programming can offer in terms of encapsulating constraints, heuristics, modal logic or agents. Chess is a human game so why not use computing along this line and employ Haskell on humane terms? The force is with us!
Cheers, -Andrzej
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