
This works fine for me on PPC and x86 10.4.10. Which GLUT implementation are you using? Does the code hang or does it crash? Alan Mock On Aug 1, 2007, at 7:55 PM, Paul L wrote:
I'm trying to get cross platform GLUT/OpenGL program to run, but even the simplest code hang on OS X with GHC 6.6 or GHC 6.6.1
import Graphics.UI.GLUT import Graphics.Rendering.OpenGL
main = do getArgsAndInitialize createAWindow "Hello window" mainLoop
createAWindow windowName = do createWindow windowName displayCallback $= clear [ColorBuffer]
Has anyone been successful at getting GLUT to work on OS X?
Regards, Paul L _______________________________________________ Haskell-Cafe mailing list Haskell-Cafe@haskell.org http://www.haskell.org/mailman/listinfo/haskell-cafe