
On 12-05-22 09:55 AM, Benjamin Ylvisaker wrote:
Has anyone ever worked on implementing something like this in Haskell?
http://www.cs.hmc.edu/~stone/papers/ocm-unpublished.pdf
The outline of the idea:
- Concurrent programming is really hard with the popular frameworks today. - For most purposes parallel programming is hard, in some part because it requires concurrent programming. Of course there are attempts to do non-concurrent parallel programming, but I hope it's not too controversial to say that such frameworks are still on the fringe. - Cooperative concurrency is way easier than preemptive concurrency because between invocations of pause/yield/wait, sequential reasoning works. - Historically, cooperative concurrency only worked on a single processors, because running threads in parallel would break the atomicity of sequential blocks (between invocations of p/y/w). - Researchers have been poring tons of effort into efficiently running blocks of code atomically. - Hey, we can do parallel cooperative multithreading!
The paper discusses implementations in Lua, C++ and C, but I think Haskell could be an awesome substrate for such a framework. Has anyone thought about this?
I have, which is why the monad-coroutine library comes with support for running multiple coroutines in parallel, meaning that their steps are run in parallel rather than interleaved. Unfortunately, I never managed to extract any actual speedup out of this feature in my tests.