
Right. Just got back from being on travel, but the bug was that
genNames hangs and fails to return on WinXP 32 when trying to return
display list objects. It turns out that you can pretend that display
lists are already allocated with most video cards, so it's not a big
deal, but it was a seriously confusing bug for a day or two. when I
get back to the office, I'll forward the offending code.
On Fri, Jul 25, 2008 at 4:58 PM, Christopher Lane Hinson
HOpenGL is in remarkably good shape for being unmaintained for several years. I think the quiet on the HOpenGL mailing list speaks positively to the quality of the library.
Perhaps those of us who have an interest in HOpenGL can arrange to work as comaintainers.
I think I could be bothered to do weekly builds against GHC to make sure we stay up to date. I'll set that up in the next month or so.
Jeff, please point me to your bug. I'd like to take a look.
--Lane
On Fri, 25 Jul 2008, Jefferson Heard wrote:
I don't know how much I can do to keep them in sync, as I don't know anything about the HLP, however, I'm actively using OpenGL 2.1 in Haskell for research and prototyping and the inclusion of OpenGL in Haskell has been central to my case for using it in my workplace. I don't know what I can do to help, but if anyone will point me in the right direction, I'll try to throw some inertia at it...
-- Jeff
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