
On Sunday 15 July 2007 05:15:52 Mark Wassell wrote:
Builds easily and works for me with GHC 6.6.1 on widows (though). You need to specify a level when running it and you will get a series of messages about loading textures before the window appears. Does it get this far?
Yes. Strictly speaking its actually a SIGABRT for malloc noticing that its memory has been corrupted: "missing texture: models/mapobjects/Skull/skull.tga" "missing texture: textures/common/trigger.tga" "loaded textures/egyptians/oldstone_ramses.tga" "missing texture: textures/sfx/hellfog.tga" *** glibc detected *** /home/jdh30/src/frag/main: malloc(): memory corruption: 0x0000000000bc1c30 *** ======= Backtrace: ========= /lib/libc.so.6[0x2b18bbfdd651] /lib/libc.so.6(__libc_malloc+0x7d)[0x2b18bbfdee0d] /home/jdh30/src/frag/main[0x5d674d] ======= Memory map: ======== ... -- Dr Jon D Harrop, Flying Frog Consultancy Ltd. The OCaml Journal http://www.ffconsultancy.com/products/ocaml_journal/?e