
I actually meant that simply as "beyond opengl bindings", but added 'better' to make reference to Hugh's suggestion. The website sure could be better though ;) -----Original Message----- From: haskell-cafe-bounces@haskell.org [mailto:haskell-cafe-bounces@haskell.org] On Behalf Of Claus Reinke Sent: Thursday, July 12, 2007 7:23 PM To: haskell-cafe@haskell.org Subject: Re: [Haskell-cafe] Looking for final year project - using Haskell,or another functional language
Building on what Hugh was getting at, beyond better opengl bindings,
i'm curious: just what do you think is missing in haskell's opengl binding? just be sure to ignore http://www.haskell.org/HOpenGL/ , which should be moved to the wiki or to /dev/null. instead, look at the implementation, mailing list and and api docs (which need to be read side-by-side with the specs): http://darcs.haskell.org/packages/OpenGL http://www.haskell.org/mailman/listinfo/hopengl http://www.haskell.org/ghc/docs/latest/html/libraries/OpenGL/Graphics-Re ndering-OpenGL-GL.html the mailing list has occasional progress info like this http://www.haskell.org/pipermail/hopengl/2006-November.txt
Implement the entire opengl 1.3 interface specifications in Haskell.
http://www.haskell.org/ghc/docs/latest/html/libraries/OpenGL/Graphics-Re ndering-OpenGL-GL-BasicTypes.html This module corresponds to section 2.3 (GL Command Sytax) of the OpenGL 2.1 specs. claus _______________________________________________ Haskell-Cafe mailing list Haskell-Cafe@haskell.org http://www.haskell.org/mailman/listinfo/haskell-cafe -------------------------------------------------------- NOTICE: If received in error, please destroy and notify sender. Sender does not intend to waive confidentiality or privilege. Use of this email is prohibited when received in error.