
Hi Michael, I like the idea a lot. I'm having fond flashbacks to David Ahl's BASIC Computer Games (http://www.atariarchives.org/basicgames). Here are two very minimal haskell games, FYI: http://hub.darcs.net/simon/guess-the-number https://github.com/simonmichael/symon On 1/11/17 2:55 PM, Michael Litchard wrote:
Hi There.
I'm looking for ideas to flesh out a writing project I'm beginning. What I am looking for is a set of five games in increasing complexity that would allow for a wide discussion of Haskell. I originally began this project by centering the writing around one large game, but this idea has proven to be brittle. The set of five should include a discussion of:
(1) Types (2) folds, maps, filters (3) monoids, functors, applicatives, and monads
Thanks for what ever storms your brains bring forth. :)
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