
thanks for the tip, that book is great... I'm reading it now, and it's an
easy read, very clear explanations of laziness. I never understood laziness
all that well before.
D
On Thu, Jul 6, 2017 at 10:34 AM, Rein Henrichs
Please take a look at Simon Marlow's free book, *Parallel and Concurrent Programming in Haskell* (http://chimera.labs.oreilly.com/books/ 1230000000929). It will teach you a lot about... the things in the title.
On Thu, Jul 6, 2017 at 10:21 AM Claude Heiland-Allen
wrote: Hi Dennis,
I have a program which does backtracking search in a recursive function. I followed the chapter in "Real World Haskell" to
On 06/07/17 17:53, Dennis Raddle wrote: parallelize it. [snip]
There's no effect from the R.W.H. ideas. Can I get some suggestions as to why?
You can get timing and other useful diagnostics by compiling with -rtsopts and running with +RTS -s, no need to measure CPU time in your own program.
force :: [a] -> () force xs = go xs `pseq` () where go (_:xs) = go xs go [] = 1
This force doesn't do enough, it just walks the spine. Try this, which forces the elements as well as the shape:
force :: [a] -> () force xs = go xs `pseq` () where go (x:xs) = x `pseq` go xs go [] = 1
Thanks,
Claude -- https://mathr.co.uk _______________________________________________ Haskell-Cafe mailing list To (un)subscribe, modify options or view archives go to: http://mail.haskell.org/cgi-bin/mailman/listinfo/haskell-cafe Only members subscribed via the mailman list are allowed to post.
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