
| First of all, optimizing mod and div can not be done with PrelRules, | because they are not primitives, quot and rem are. Yes, you can do them with PrelRules! Check out PrelRules.builtinRules. | Multiplication and division can become shifts: | | > {-# RULES | > | > -- x * 2^n --> x `shiftL` n | > "x# *# 2#" forall x#. x# *# 2# = x# `iShiftL#` 1# | > "2# *# x#" forall x#. 2# *# x# = x# `iShiftL#` 1# | > -- etc. | A problem with these rules is that you need a whole lot of them. 32 per | operation (on a 32 bit platform), * 4 operations, * 2 separate versions | for words and ints = 256. I think you should be able to a lot better. For example, to do constant folding for +# you might think you needed a lot of rules 1# +# 2# = 3# 1# +# 3# = 4# etc But not so! See PrelRules for how to write one rule that does all of these at once. I think you can do multiply-to-shift in the same way. The downside of PrelRules is that it's part of the compiler, not in Haskell pragmas; that's what makes it more expressive than rules written in source code. Does that help? If one of the folk listening to this thread wanted to add a page to the GHC Commentary distilling this thread into Wiki material, I'd be happy to check its accuracy. http://hackage.haskell.org/trac/ghc/wiki/Commentary Simon