
I think the below code which compiles with ghc-6.10.1 should compile with ghc-6.8.3 as well. My preference is to define a GADT such as ThingMap below. Conceptually ThingMap contains two pieces of information. There is a Map to an unknown type "thing" and there is a dictionary which implements a Thing instance for this unknown type "thing". By pattern matching (ThingMap map) in update the rest of update gets access to both pieces of information. You are guaranteed that each element of the map is the SAME type. To be able to do more stuff with it you need to add classes either as a context to the definition of class Thing or in addition to the "(Thing thing)" context in the ThingMap definition. Or you could use the slightly different strategy of MapTW. Here each element of the map might be a DIFFERENT underlying type (underneath ThingWrapper). The "data MapThing" is the older style of existential data and is, in my opinion, superseded by the GADT style used in ThingMap.
{-# OPTIONS_GHC -fglasgow-exts #-} module Sample where
import Data.Map(Map) import qualified Data.Map as Map
class Thing thing where set_int :: thing -> Integer -> thing
-- for wrapper wrapper :: thing -> ThingWrapper wrapper thing = ThingWrapper thing
instance Thing Integer where set_int me i = i -- in the generic case, this actually does something
-- This really has to change -- type ThingsByString = (Thing thing) => Map.Map Integer thing -- Look at http://www.haskell.org/ghc/docs/latest/html/users_guide/data-type-extensions... data ThingMap where ThingMap :: forall thing . (Thing thing) => Map Integer thing -> ThingMap -- New GADT goodness data MapThing = forall thingish . (Thing thingish) => MapThing (Map Integer thingish) -- Old style, not as good type MapTW = Map Integer ThingWrapper
update :: Integer -> Integer -> ThingMap -> ThingMap update key value (ThingMap map) = let (Just thing) = Map.lookup key map in ThingMap $ Map.insert key (set_int thing value) map
update' :: Integer -> Integer -> MapThing -> MapThing update' key value (MapThing map) = let (Just thingie) = Map.lookup key map in MapThing $ Map.insert key (set_int thingie value) map
update'' :: Integer -> Integer -> MapTW -> MapTW update'' key value map = let (Just thingie) = Map.lookup key map in Map.insert key (set_int thingie value) map
test1 = let my_map = Map.empty :: Map Integer Integer map1 = ThingMap (Map.insert 0 1 my_map) map2 = update 0 8 map1 in map2
test2 = let my_map = Map.empty :: Map Integer ThingWrapper map1 = ThingMap (Map.insert 0 (ThingWrapper (1::Integer)) my_map) map2 = update 0 8 map1 in map2
test3 = let my_map = Map.empty :: Map Integer Integer map1 = MapThing (Map.insert 0 1 my_map) map2 = update' 0 8 map1 in map2
test4 = let my_map = Map.empty :: Map Integer ThingWrapper map1 = MapThing (Map.insert 0 (ThingWrapper (1::Integer)) my_map) map2 = update' 0 8 map1 in map2
test5 = let my_map = Map.empty :: MapTW map1 = Map.insert 0 (ThingWrapper (1::Integer)) my_map map2 = update'' 0 8 map1 in map2
data ThingWrapper = forall t. (Thing t) => ThingWrapper t
instance Thing ThingWrapper where set_int (ThingWrapper thing) i = wrapper $ set_int thing i wrapper thing_wrapper = thing_wrapper