
20 Nov
2010
20 Nov
'10
6:54 p.m.
On Sat, Nov 20, 2010 at 4:46 PM, Conal Elliott
I'm trying to find some way to do interactive, OpenGL-based graphics in Haskell on Mac OS X. Does anyone here use GLUT or SDL on Mac OS X with ghci, or maybe an alternative library?
I was reading the GHC 7 release notes and saw this: * There is a new -fno-ghci-sandbox flag, which stops GHCi running computations in a separate thread; in particular, this works around an issue running GLUT from GHCi on OS X So that seems to indicate that GLUT would fulfill your needs. Luke