
On Fri, May 27, 2016 at 8:42 AM, Justin Wood
I'm wondering if anyone has any experience they can share, know of any blog posts or anything else documenting the use of Haskell when developing a mobile application.
Ideally, I would like something along the lines of having a native UI, a language bridge, and use Haskell for the core logic.
My main focus would be getting this to work on Android and iOS. If this would also work on Blackberry and Windows Phone it would be a plus.
I have successfully done this using C++ in place of Haskell in the past, but would really be interested in getting something working using Haskell.
Here are a few useful links: https://github.com/ghc-ios https://github.com/neurocyte/ghc-android http://keera.co.uk/blog/2014/08/13/most-inspiring-green-screen-you-will-ever... Last year I managed to build an iOS application with the architecture you describe using the tools in the ghc-ios/ghc-ios-scripts repository in GitHub. I never did manage to get it working for 64-bit ARM, though, due to some issues that were not resolved at the time, but I do remember hearing of someone else getting it working (although I can’t quite remember who it was). The Apple App Store now requires builds to be 64-bit compatible, so this may be a more serious issue nowadays — or it may be fixed, hopefully!