
24 Jun
2008
24 Jun
'08
4:14 p.m.
marcot:
Em Ter, 2008-06-24 às 14:57 -0500, Norbert Wojtowicz escreveu:
Prelude> import Graphics.UI.SDL.Mixer.Music Prelude Graphics.UI.SDL.Mixer.Music> loadMUS "test.wav" Loading package SDL-0.5.4 ... linking ... done. Loading package SDL-mixer-0.5.2 ... linking ... <interactive>: /home/norbert/bin/lib/SDL-mixer-0.5.2/ghc-6.8.2/HSSDL-mixer-0.5.2.o: unknown symbol `Mix_LoadWAV' ghc-6.8.2: unable to load package `SDL-mixer-0.5.2'
Hello.
SDL-mixer does not support the most recent SDL version. The problem is that in SDL now Mix_LoadWAV is a macro.
Ah ha, so it needs a cbits wrapper over the macro.