
28 Oct
2008
28 Oct
'08
4:03 p.m.
Conal Elliott wrote:
I am using glut32 rather than freeglut (and no need for patching the darcs GLUT). I wonder if glut32-vs-freeglut could account for crash-vs-nocrash on 6.10 and 6.11 but not 6.9. I'd love to hear from someone on Windows and glut32.
Windows XP with SP3 ghc-6.10.20081007 glut32 Works fine for me. Taking a look at my GL headers, I did have to mess with at least glut.h to get something to work---whether it was to build HOpenGL, to make programs linkable, or to make them runnable, I'm not sure. In any case, what I did was force GLUTAPIENTRY to be #defined as __stdcall.