
Latest code is on hackage:
http://hackage.haskell.org/cgi-bin/hackage-scripts/package/MonadPrompt
There is a "sample" file with lots of other monads implemented in
terms of Prompt included, along with some links to other samples; I
seem to recall there being a "guess a number" game on paste.lisp.org
that used Prompt to switch between user control and AI control.
Let me know if you have any problems building it and I'll patch it up.
-- ryan
On Tue, Aug 12, 2008 at 5:50 AM, Martin Hofmann
I just came across last year's thread about Ryan Ingram's "Prompt" monad ( http://www.mail-archive.com/haskell-cafe@haskell.org/msg33040.html ) and wondered if it might be useful for debugging and program analysis purposes. In particular, I thought about enforcing program decisions interactively. Consider for example modifying the heuristic function of a search algorithm at specific breakpoints.
Is this possible with the "Prompt" monad? Furthermore, could somebody post the full code of it (and maybe a short example how to use it if at hand)? I was not able to run the code from the previous posts and the referring links are dead.
Thanks a lot,
Martin
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