
Here's an alternative perspective to consider: consider some data structure, such as a queue. There are two ways you can implement this, one the imperative way, with mutators, and the other the purely functional way, with no destructive updates. The question then, I ask, is how easy does a programming language make it to write the data structure in the latter fashion? How easy is it for you to cheat? Edward Excerpts from Steve Horne's message of Wed Dec 28 12:39:52 -0500 2011:
This is just my view on whether Haskell is pure, being offered up for criticism. I haven't seen this view explicitly articulated anywhere before, but it does seem to be implicit in a lot of explanations - in particular the description of Monads in SBCs "Tackling the Awkward Squad". I'm entirely focused on the IO monad here, but aware that it's just one concrete case of an abstraction.
Warning - it may look like trolling at various points. Please keep going to the end before making a judgement.
To make the context explicit, there are two apparently conflicting viewpoints on Haskell...
1. The whole point of the IO monad is to support programming with side-effecting actions - ie impurity. 2. The IO monad is just a monad - a generic type (IO actions), a couple of operators (primarily return and bind) and some rules - within a pure functional language. You can't create impurity by taking a subset of a pure language.
My view is that both of these are correct, each from a particular point of view. Furthermore, by essentially the same arguments, C is also both an impure language and a pure one.
See what I mean about the trolling thing? I'm actually quite serious about this, though - and by the end I think Haskell advocates will generally approve.
First assertion... Haskell is a pure functional language, but only from the compile-time point of view. The compiler manipulates and composes IO actions (among other things). The final resulting IO actions are finally swallowed by unsafePerformIO or returned from main. However, Haskell is an impure side-effecting language from the run-time point of view - when the composed actions are executed. Impurity doesn't magically spring from the ether - it results from the translation by the compiler of IO actions to executable code and the execution of that code.
In this sense, IO actions are directly equivalent to the AST nodes in a C compiler. A C compiler can be written in a purely functional way - in principle it's just a pure function that accepts a string (source code) and returns another string (executable code). I'm fudging issues like separate compilation and #include, but all of these can be resolved in principle in a pure functional way. Everything a C compiler does at compile time is therefore, in principle, purely functional.
In fact, in the implementation of Haskell compilers, IO actions almost certainly *are* ASTs. Obviously there's some interesting aspects to that such as all the partially evaluated and unevaluated functions. But even a partially evaluated function has a representation within a compiler that can be considered an AST node, and even AST nodes within a C compiler may represent partially evaluated functions.
Even the return and bind operators are there within the C compiler in a sense, similar to the do notation in Haskell. Values are converted into actions. Actions are sequenced. Though the more primitive form isn't directly available to the programmer, it could easily be explicitly present within the compiler.
What about variables? What about referential transparency?
Well, to a compiler writer (and equally for this argument) an identifier is not the same thing as the variable it references.
One way to model the situation is that for every function in a C program, all explicit parameters are implicitly within the IO monad. There is one implicit parameter too - a kind of IORef to the whole system memory. Identifiers have values which identify where the variable is within the big implicit IORef. So all the manipulation of identifiers and their reference-like values is purely functional. Actual handling of variables stored within the big implicit IORef is deferred until run-time.
So once you accept that there's an implicit big IORef parameter to every function, by the usual definition of referential transparency, C is as transparent as Haskell. The compile-time result of each function is completely determined by its (implicit and explicit) parameters - it's just that that result is typically a way to look up the run-time result within the big IORef later.
What's different about Haskell relative to C therefore...
1. The style of the "AST" is different. It still amounts to the same thing in this argument, but the fact that most AST nodes are simply partially-evaluated functions has significant practical consequences, especially with laziness mixed in too. There's a deep connection between the compile-time and run-time models (contrast C++ templates). 2. The IO monad is explicit in Haskell - side-effects are only permitted (even at run-time) where the programmer has explicitly opted to allow them. 3. IORefs are explicit in Haskell - instead of always having one you can have none, one or many. This is relevant to an alternative definition of referential transparency. Politicians aren't considered transparent when they bury the relevant in a mass of the irrelevant, and even pure functions can be considered to lack transparency in that sense. Haskell allows (and encourages) you to focus in on the relevant - to reference an IORef Bool or an IORef Int rather than dealing with an IORef Everything.
That last sentence of the third point is my most recent eureka - not so long ago I posted a "Haskell is just using misleading definitions - it's no more transparent than C" rant, possibly on Stack Overflow. Wrong again :-(
So - what do you think?