
Christopher Lane Hinson wrote:
http://hackage.haskell.org/cgi-bin/hackage-scripts/package/priority-sync
$ cabal install priority-sync
git clone http://www.downstairspeople.org/git/priority-sync.git
Feedback will be greatly appreciated. This package is a spin-off from my work on roguestar, where I need to do significant background processing while retaining enough resources to perform smooth animation.
The following is the front-page documentation for the package.
In a simple use case, we want to run some expensive tasks in prioritized order, so that only one task is running on each CPU (or hardware thread) at any time. For this simple case, four operations are needed: simpleTaskPool, schedule, claim, and startQueue.
let expensiveTask = threadDelay 1000000 pool <- simpleTaskPool forkIO $ claim Acquire (schedule pool 1) $ putStrLn "Task 1 started . . ." >> expensiveTask >> putStrLn "Task 1 completed." forkIO $ claim Acquire (schedule pool 3) $ putStrLn "Task 3 started . . ." >> expensiveTask >> putStrLn "Task 3 completed." forkIO $ claim Acquire (schedule pool 2) $ putStrLn "Task 2 started . . ." >> expensiveTask >> putStrLn "Task 2 completed." threadDelay 100000 -- contrive to wait for all tasks to become enqueued putStrLn "Starting pool: " startQueue pool threadDelay 4000000 -- contrive to wait for all tasks to become dequeued
A TaskPool combines Rooms and Queues in an efficient easy-to-use-interface.
Rooms provide fully reentrant synchronization to any number of threads based on arbitrary resource constraints. For example, the Room from a simpleTaskPool is constrained by GHC.numCapabilities.
Queues provide task prioritization. A Queue systematically examines (to a configurable depth) all waiting threads with their priorities and resource constraints and wakes the most eagerly prioritized thread whose constraints can be satisfied.
TaskPools are not thread pools. The concept is similar to IO Completion Ports. There are no worker threads. If a number of threads are waiting, the thread that is most likely to be processed next is woken and temporarily serves as a working thread.
Rooms, Queues, and TaskPools are backed by carefully written STM (software transactional memory) transactions.
A salient feature is that, because any thread can participate, a TaskPool supports both bound threads and threads created with forkOnIO.
Friendly, --Lane
Is 'claim' the only way to execute tasks? Lets say you create a task pool for 1 hardware thread. pool <- newTaskPool fast_queue_configuration 1 () If a task blocks/sleeps while holding a claim, none of the other tasks can run right? Is it possible to create a task pool for 2 hardware threads having one task dominate 1 CPU (render thread), and have other tasks multiplex IO on the other CPU __without stalling each other when blocked__? What happens if you release the room claim before blocking in IO? Does the thread schedule on a random CPU?