
On Mon, Sep 28, 2009 at 11:36 AM, selahaddin
Lyndon Maydwell wrote:
src/Quaternion.hs:22:27
This would probably be the place to start.
Ok,I managed to get past the error like this:
newMatrix ColumnMajor [realToFrac r00,realToFrac r01,realToFrac r02,realToFrac r03, realToFrac r10,realToFrac r11,realToFrac r12,realToFrac r13, realToFrac r20,realToFrac r21,realToFrac r22,realToFrac r23, realToFrac r30,realToFrac r31,realToFrac r32,realToFrac r33]
So Quaternion.hs compiled fine,but now it gives error messages in another file. As far as I understand, this games code is incompatible with the new version of haskell opengl libraries. Am I right?
A style note: it looks to me like it'd be better to write 'newMatrix columnMajor $ map realToFrac $ [r1...' Did that get Frag compiling & working? If it did, perhaps you could send in a patch to dons, who is the listed maintainer of frag. -- gwern