
Regarding GUIs, I really miss a pure functional framework for doing so.
Currently I'm using Microsoft's WPF, and that is more or less declarative, a
bit like BOOPSI or MUI on the good old Amiga days. But WPF has so many
little quirks, not to mentioned a weakly typed XML-like language called
"XAML". Still it offers the best experiences I had so far, because it is
very composable.
What I would love is to build GUIs the Fruit/Yampa or maybe Reactive/Elerea
way, using a graphical editor if possible. And allow separation of data
(model and view-model) and looks (styling, CSS, themes...)
Oh and it should preferably make use of the GPU as much as possible, where
it makes sense at least.
Anyway knows about such a framework in Haskell? It's a gigantic undertaking,
but maybe if someone can make the basic framework, others in the community
will develop controls for it?
Cheers,
Peter Verswyvelen
On Sat, Oct 2, 2010 at 1:20 PM, Vo Minh Thu
2010/10/2 Luke Palmer
: On Sat, Oct 2, 2010 at 4:32 AM, Bulat Ziganshin
wrote: Hello Heinrich,
Saturday, October 2, 2010, 1:36:48 PM, you wrote:
Would you put a flattr button [1] on the wxHaskell page? This way, people like me would be able to show their appreciation by donating a
this page doesn't describe how to pay and how to got the money received. if Jeremy lives in "right" country, i suggest to use PayPal donations system. it allows to pay by credit card and then receive money to author's credit card
Because of the way flattr distributes my money (i.e. donating has 0 marginal cost to me), I am much more likely to donate using flattr than paypal.
Is it right that by using flattr, you end up donating the same amount of money to every flattred person in a month? So you can donate more the previous month to some project you value less than another project the next month. This seems weird to me.
Cheers, Thu _______________________________________________ Haskell-Cafe mailing list Haskell-Cafe@haskell.org http://www.haskell.org/mailman/listinfo/haskell-cafe