
While not entirely handy, do the .prof files not contain enough
information on entries into a function?
[tom@Mavlo Test]$ grep addLeaf PingNet.prof
addLeaf Network.Pastry.Data.LeafSet
822 1 0.0 0.0 0.0 0.0
addLeaf Network.Pastry.Data.LeafSet
687 243 0.0 0.0 0.1 0.1
addLeaf Network.Pastry.Data.LeafSet
734 619933 0.1 0.0 60.5 94.6
addLeaf Network.Pastry.Data.LeafSet
609 4013 0.0 0.0 0.5 0.6
addLeaf Network.Pastry.Data.LeafSet
644 3600 0.0 0.0 0.3 0.6
addLeaf Network.Pastry.Data.LeafSet
784 2666 0.0 0.0 0.3 0.4
addLeaf Network.Pastry.Data.LeafSet
566 6 0.0 0.0 0.0 0.0
addLeaf Network.Pastry.Data.LeafSet
569 0 0.0 0.0 0.0 0.0
In this manner I know addLeaf was entered 72000+ times. Though it
won't give you any information about recursion depth (which is often
optimized out so you see fewer entries than there are logical calls to
the function). I'm not proposing people want to do this manually, but
asking if pulling the information out of the .prof files with some
tool would give much of the information you desire?
Or perhaps you desire this information within the program like Magnus mentioned.
Thomas
On Mon, May 4, 2009 at 1:35 PM, Andrew Coppin
Don Stewart wrote:
andrewcoppin:
OK, so I'm pretty sure I'm not the first person to run into this...
I've got a fairly large, complex program. It seems to work fine. But now I want to add some counters to measure various things.
Trouble is, to do that, I'd have to "infect" the entire program with boilerplate code to propogate these counters. At best I could wrap it up in a monad, but it's still annoying to have to make 90% of the code in the program monadic just to carry these performance counters around.
Does anybody know of a better solution? I could use the dreaded unsafePerformIO to prod some IORefs, but now you have to start sprinkling NOINLINE pragmas around and hope you know what you're doing... Scary! o_O
What kind of counters? Do you just want to measure how often things are evaluated? Use -fhpc (which inserts 'ticks' for you).
Otherwise, you'll need some kind of manual tick system.
Stuff like "how many times does this function get called? How what's the maximum depth it recurses to?" That kind of thing.
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