
12 Feb
2012
12 Feb
'12
3:03 a.m.
Do the OpenGL bindings on Hackage expose anything like glXMakeCurrent [1]? I need to use OpenGL functions from multiple threads (note: not at once, I protect it with an MVar), but that's forbidden in extension-less OpenGL. Thanks, - clark [1] http://www.talisman.org/opengl-1.1/Reference/glXMakeCurrent.html