11 Feb
                
                    2012
                
            
            
                11 Feb
                
                '12
                
            
            
            
        
    
                10:03 p.m.
            
        Do the OpenGL bindings on Hackage expose anything like glXMakeCurrent [1]? I need to use OpenGL functions from multiple threads (note: not at once, I protect it with an MVar), but that's forbidden in extension-less OpenGL. Thanks, - clark [1] http://www.talisman.org/opengl-1.1/Reference/glXMakeCurrent.html