
Greetings all, I uploaded 4 new packages that may be of interest: bindings-linux-videodev2 0.1 - bindings to Video For Linux Two (v4l2) kernel interfaces http://hackage.haskell.org/package/bindings-linux-videodev2-0.1 bindings-mmap 0.1 - bindings to mmap for POSIX http://hackage.haskell.org/package/bindings-mmap-0.1 bindings-libv4l2 0.1 - bindings to libv4l2 for Linux http://hackage.haskell.org/package/bindings-libv4l2-0.1 v4l2-examples 0.1 - video for linux two examples http://hackage.haskell.org/package/v4l2-examples-0.1 The first wraps the low-level structures and ioctls of the V4L2 API. The second wraps the raw mmap/munmap functions and constants (which I couldn't seem to find on hackage, only higher level wrappers which I couldn't use for various reasons). It would make more sense for this to be folded into bindings-posix at some point. The third wraps libv4l2, which provides an interface very similar to the use of V4L2 ioctls, but the library adds extra capabilities behind the scenes (I'm led to believe colour space conversion is one of them) which is hopefully useful. And the last is a crude example dumping frames from a video device (like a webcam) to stdout in YUV4MPEG2 format. The code is *very* low-level and imperative (almost a direct translation from the C example provided on the linuxtv API reference), there is plenty of room for a much nicer layer to (for example) get video data into RePa arrays or OpenGL textures. As these are raw bindings, documentation is best found upstream. Thanks to MaurĂcio C. Antunes's package for making this possible, I recommend it: http://hackage.haskell.org/package/bindings-DSL Claude -- http://claudiusmaximus.goto10.org