
31 Jul
2009
31 Jul
'09
12:23 a.m.
Here is a patch that makes it compile, but then it breaks all code developed for GLFW-0.3, as all Floats need to be changed to CFloat. For all haskellers here: Sorry for all this annoyance, but I was starting to study those libraries (OpenGL, GLUT and GLFW) using Haskell and the update broke some of my code. Best Regards, Rafael