
On Fri, Apr 29, 2011 at 6:32 AM, John Lato
If you do this, the user needs to take care to order the iteratees so that the last iteratee has small leftovers. Consider:
manyToOne [consumeALot, return ()]
In this case, the entire stream consumed by the first iteratee will need to be retained and passed on by manyToOne. In many cases, the user may not know how much each iteratee will consume, which can make these semantics problematic.
Iteratee has 'enumPair', (renamed 'zip' in HEAD) which returns the leftovers from whichever iteratee consumes more. This avoids the problem of retaining extra data, and seems simpler to reason about. Although if you really need to consume a predictable amount of data, the safest is probably to run the whole thing in a 'take'.
My motivation is: in general it is difficult (impossible?) to choose the iteratee that consumed more data because you don't know what the data is. For example, if you give 'Chunks [a,b]' to two iteratees and one of them returns 'Chunks [c]' and the other one returns 'Chunks [d]', which one consumed more data? The answer is that it depends on the types. If they are Ints, both consumed the same, if they are ByteStrings, you would need to check if one is prefix of the other. What if one returns 'Chunks [c]' and the other one returns 'Chunks [d,e]'? If they are ByteStrings, should we compare 'c' against 'd ++ e'? So I thought it would be easier to program with an API that is predictable and immune to changes in block sizes. If you don't want leftovers, just use 'manyToOne [..., dropWhile (const True)]', which guarantees that you won't leak. Cheers, -- Felipe.