
From: Chris Smith
June 6, 2011 8:58 AM
On Mon, 2011-06-06 at 08:51 +0100, Malcolm Wallace wrote:
In paying for XCode 4, you are getting a lot of proprietary code in addition to gcc.
True... but not *using* it.
However, XCode 3 remains free to download, if you are a registered Apple developer. Registration is completely free of charge: http://developer.apple.com/programs/register/
Ah, thank you! I was indeed under the impression that the registration needed here was the same one that costs $99. It's good to know that's not true, and practically speaking, this at least makes it possible to get things set up on Macs for my class.
There do seem to be source releases for the open source components http://www.opensource.apple.com/release/developer-tools-40/ Maybe someone interested could build a self-contained gcc to include with the Haskell Platform, as on Windows. Neither owning nor regularly using a Mac, I just looked into this after seeing the surprising claim that charging for Xcode 4 was motivated by accounting requirements. Brandon