
7 Jul
2010
7 Jul
'10
5:33 a.m.
On 5 jul 2010, at 23:48, Yves Parès wrote:
Hello,
I don't know if some of you are familiar with the SFML library (stands for Simple and Fast Multimedia Library) --> http://sfml-dev.org As SDL, SFML is a 2D graphics library, but conversely to SDL it provides a hardware-accelerated drawing, through OpenGL. Well, I'm currently writing its Haskell binding, and I'm stuck with design issues. What I'm heading to is a full IO binding, and that's what I'd like to avoid.
Have you considered writing a low-level binding and building a high-level library on top of that? -chris