Re: [Haskell-cafe] ANNOUNCE: first Grapefruit release

Am Montag, 16. Februar 2009 22:43 schrieben Sie:
* Wolfgang Jeltsch
[2009-02-16 14:51:18+0100] Maybe there is someone interested in helping me with the graphics support? There is already quite some stuff implemented (thanks to Matthias Reisner), it’s just that this is based on the classic interface of Grapefruit.
Yep, I'd like to help with graphics support.
Thanks a lot.
Currently I'm still learning about all these things (FRP, arrows, Grapefruit particularly), but if there are things which does not require deep understanding of these concepts (or even help to gain one), please tell me.
I think, you need to understand what discrete and segmented signals are. Which is not very difficult, in my opinion. You only have to know what they mean not how they are implemented. So you don’t need a deep understanding of all kinds of FRP things in order to hack on Grapfruit graphics support. Did you have a look at my e-mail conversation with Jeff Heard (in the same haskell-cafe thread)? He thinks about adapting the Hieroglyph 2D graphics library to Grapefruit. There is also the graphics implementation of classic Grapefruit which is for 3D graphics and OpenGL-based. These may be things, you want to have a look at.
Also, I'm yet not sure about Utrecht, but if Grapefruit hacking is planned, it's worth coming for me :)
This sounds very good. It’s not yet sure whether I will go to Utrecht for supervising Grapefruit hacking but it’s very likely that I will. Best wishes, Wolfgang
participants (1)
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Wolfgang Jeltsch