
Andrzej,
I'd love to hear some of your thoughts on these things. I agree with
you about brute-force not being the best approach in haskell (or maybe
at all). I think we should switch to haskell-cafe, since that's where
much of this discussion has gone, and that's more for extended
discussions anyway.
On 3/18/07, Andrzej Jaworski
Didactic it may be but brute force on search trees means in Haskell problem with garbage collection. So students may build a punch but loose a street fight.
Instead of using Haskell as a hammer I would rather explore what monadic programming can offer in terms of encapsulating constraints, heuristics, modal logic or agents. Chess is a human game so why not use computing along this line and employ Haskell on humane terms? The force is with us!
Cheers, -Andrzej
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Hi Andrew, and thank you for invitation. Well, what can I say. I am glad that the wise game can spark spirit of cooperation here. Perhaps it is time for Mr. Haskell to leave stale university rooms and go out for beer:-) On my part I can promise to watch the project and perhaps, architecture permitting, I may suggest a module that could learn from mistakes. Cheers, -Andrzej
participants (2)
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Andrew Wagner
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Andrzej Jaworski