A Dockerfile to provision a build environment for an Android game written in Haskell

Fellow Haskell users! For the last few months I've been working on a small game targeting Android devices. It's still in development and will probably change radically from what I've already done. However, in the process of developing this game I've managed to develop a Dockerfile that will provision a build environment to build the game, which I think is worth releasing to the Haskell community right away. I'd appreciate some assistance in validating that it, in fact, works. The repo containing the Dockerfile is hosted at: https://github.com/sseefried/docker-epidemic-build-env The repo containing the game is: https://github.com/sseefried/open-epidemic-game Please use the latest version of Docker when you attempt to build this, at least version 1.6. Be aware that this will take a long time to build. You will need to download an image from THe Docker Hub Registry that is about 1.1G and then pull down even more files when building all the C and Haskell libraries. Be patient and if you have any issues please let me know via GitHub. Oh, and if you want to see a demo of what you are building click here: https://goo.gl/FZFPsm (It's a very simple game at present. Don't expect too much.) Enjoy! Sean
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Sean Seefried