Re: ANNOUNCE: HNOP 0.1

30 Jun
2006
30 Jun
'06
5:58 p.m.
Now we just need the Godot version, in which nothing happens twice.
You may have to wait for that. -- Ashley Yakeley Seattle WA

1 Jul
1 Jul
4:44 a.m.
New subject: ANNOUNCE: HNOP 0.1
On Jun 30, 2006, at 2:58 PM, Ashley Yakeley wrote:
Now we just need the Godot version, in which nothing happens twice.
You may have to wait for that.
Now, thanks to the polyvariadic nop, the wait is over: import Control.Nop main :: IO () main = nop "Yes, let's do something." (nop "Well, shall we do something?" :: IO ()) /Björn
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Ashley Yakeley
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Bjorn Bringert