Re: [HOpenGL] RE: [Haskell] ANNOUNCE: GPipe-1.0.0: A functional graphics API for programmable GPUs
Hugo Gomes wrote:
great...
now, how do i use glfw with it ? :)
Yeah, I was disappointed to see that the only toolkit it works with when rendering to a window is GLUT. I want to run my own event loop, dangit! - Jake
Yeah, that is sad indeed. Right now, the GLUT window concept is wired in quite tightly to support multiple windows (textures are tagged with Window objects because they need to be transferred via RAM if used in new windows, and so on). I'll try to adress this issue in a later version...
Date: Mon, 5 Oct 2009 09:12:28 -0500 From: jake.mcarthur@gmail.com To: mr.hugo.gomes@gmail.com CC: tobias_bexelius@hotmail.com; hopengl@haskell.org; haskell@haskell.org Subject: Re: [HOpenGL] RE: [Haskell] ANNOUNCE: GPipe-1.0.0: A functional graphics API for programmable GPUs
Hugo Gomes wrote:
great...
now, how do i use glfw with it ? :)
Yeah, I was disappointed to see that the only toolkit it works with when rendering to a window is GLUT. I want to run my own event loop, dangit!
- Jake
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Speaking of texture, I tried rendering to a texture and sampling it and got an error: Main: user error (unknown OpenGL extension entry glUniform1uiv, check for OpenGL 3.1) I'm on Linux 2.6.30 with Mesa 7.5.1. Of course Mesa doesn't have support for OpenGL 3.1 yet, but your description of GPipe says it only needs OpenGL 2.1. Is this a GPipe bug or something else? - Jake
I've just uploaded a new version of Gpipe that fixes these bugs: * Textures should now work on OpenGl 2.1 (required OpenGl 3.x previously). Thanks to Jake for the bug report. * Added link to GPipe homepage. Still not much there though (just Jake's example code), check back in a few days. /Tobias Bexelius
Date: Tue, 6 Oct 2009 08:58:35 -0500 From: jake.mcarthur@gmail.com To: tobias_bexelius@hotmail.com CC: mr.hugo.gomes@gmail.com; hopengl@haskell.org; haskell@haskell.org Subject: Re: [HOpenGL] RE: [Haskell] ANNOUNCE: GPipe-1.0.0: A functional graphics API for programmable GPUs
Speaking of texture, I tried rendering to a texture and sampling it and got an error:
Main: user error (unknown OpenGL extension entry glUniform1uiv, check for OpenGL 3.1)
I'm on Linux 2.6.30 with Mesa 7.5.1. Of course Mesa doesn't have support for OpenGL 3.1 yet, but your description of GPipe says it only needs OpenGL 2.1. Is this a GPipe bug or something else?
- Jake
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participants (2)
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Jake McArthur -
Tobias Bexelius