
29 Oct
2001
29 Oct
'01
2:17 a.m.
1. I am part of a group which is pretending to develop a 3D-engine, and I suggested working with HOpenGL. Some people liked some functionalities of HOpenGL, but they would like to know if it is possible to work with C/C++ code AND issue some calls to HOpenGL routines. Is it possible? Or the only way is to work around with the FFI? 2. People were surprised when I told that GLUT (the one that "came with" HOpenGL) supports joystick. They said that it normally doesn't. So here comes my second question: is the joystick support a specific HOpenGL functionality? -- Andre