
29 Oct
2001
29 Oct
'01
8:22 p.m.
I'm not sure if I understand you correctly: Do you want to write the engine in Haskell or C/C++?
Ok, sorry... I think the team would like to write the engine in C/C++. If it is not possible to do this AND call HOpenGL routines, I then ask if the only way to integrate both languages (C++ & Haskell) is via FFI... (in this case, I think the engine MUST be written in Haskell, am I right?) -- Andre