
Sven Panne wrote:
What platform are you using? Does the BlendEqn example from
http://darcs.haskell.org/packages/GLUT/examples/RedBook/BlendEqn.hs
work? Is blending enabled at all? (blend $= Enabled) A short example program demonstrating the problem might help, too.
I only wrote such an example in C, which worked. Had I done this in Haskell too I would have noticed that blending was indeed disabled. Sorry for the false alarm. The BlendEqn example works.
The "Yellow Book" is already on my desk... :-) I definitely intend to support GLSL in the OpenGL package, but if soon means "in the next few weeks", then the answer is "no". The GLSL API is not that small, so the implementation will very probably be done in a few iterations.
That's great. Thanks, Gunnar.