
8 Jan
2003
8 Jan
'03
8:50 a.m.
Hey, Marc. *confused* Why did I/you do that ?!? :
%fun glVertex1s :: GLshort -> IO () %fun glVertex2s :: GLshort -> GLshort -> IO () %fun glVertex3s :: GLshort -> GLshort -> GLshort -> IO () %fun glVertex4s :: GLshort -> GLshort -> GLshort -> GLshort -> IO () ... glVertex1 :: GLShort -> IO () glVertex2 :: GLShort -> GLShort -> IO () glVertex3 :: GLShort -> GLShort -> GLShort -> IO () glVertex4 :: GLShort -> GLShort -> GLShort -> GLShort -> IO ()
glVertex1 x = glVertex $ vector1 x glVertex2 x y = glVertex $ vector2 x y glVertex3 x y z = glVertex $ vector3 x y z glVertex4 x y z w = glVertex $ vector4 x y z w
- Marc